What you'll learnCreate procedural shaders using the node editor.
Use the Node Wrangler add-on to speed up your workflow.
Learn the optimal way to frame, colour code and re-arrange your node trees for readability.
Manipulate vectors, process values and colours, and generate complex procedural textures.
Create custom utility nodes to speed up your workflow.
Build a working knowledge of Blender's complex node-based shading environment.
Understand how vectors are used to place textures and values across an object.
RequirementsThis course is suitable for all levels of Blender users.
You'll need a basic knowledge of the Blender UI and navigating menus and viewports (although no modelling is required).
Basic math skills (adding, subtracting, multiplication and division).
A basic understanding of lighting would also be helpful.
DescriptionLearn how to create any material from scratch using nodes in Blender!This course is for you if you want to.Create realistic shaders without relying on images.Increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.Take your procedural texturing skills to the next level.Create your own customisable procedural materials & textures for any Blender project.You'll create many different textures, from beginner to advanced level (including mud shader, wood shader and brick shader). Along the way you'll learn a lot of advanced techniques that you can then use to make any materials you can think of.All the while we'll be showing you how to make your workflow more efficient and much faster, using the node wrangler add-on.You'll learn procedural texturing, which is where you create your materials and shaders without using any image based textures. So anytime you need a particular pattern or look you'll create it entirely using nodes (and some interesting maths!).This means you don't need to worry about sourcing images or copyright issues. It also means that anytime you want to create a roughness map, or a bump map, or a normal map, you can do it right in the node editor without having to worry about figuring a way to convert your images into those other types of maps.You can also use procedural textures to create roughness maps or dirt maps to put on your own image based textures.This course is suitable for all levels of Blender users. We'll provide you with all the assets, and start from scratch with every single material you make, taking you through it step by step.You'll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.You'll also gain access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).Create spectacular textures and become a Blender Material Nodes Master today!
OverviewSection 1: Introduction & Setup
Lecture 1 Section Intro - Introduction & Setup
Lecture 2 Download & Install Blender
Lecture 3 Setting Up Blender
Lecture 4 UI & Workspaces
Lecture 5 Creating Objects & Navigation
Lecture 6 Creating Your First Shaders
Lecture 7 The Node Wrangler Add-On
Section 2: Basic Shaders
Lecture 8 Section introduction - Basic Shaders
Lecture 9 Creating a Material Template File
Lecture 10 Creating a Material Library
Lecture 11 Metallic Materials
Lecture 12 Glossy Base Materials
Lecture 13 Simple Clearcoat Shader
Lecture 14 Simple Glass Shader
Lecture 15 Candle Modelling & Emissive Shader
Lecture 16 Subsurface Scattering Materials
Lecture 17 Creating a Cloth Shader Test Object
Lecture 18 Simple Cloth Shaders
Lecture 19 Resources for PBR Materials
Lecture 20 Image-Based Shaders & Displacement
Section 3: Procedural Shaders
Lecture 21 Section Introduction - Procedural Shaders
Lecture 22 Shader Nodes
Lecture 23 Procedural Texture Nodes
Lecture 24 Utility Nodes
Lecture 25 Procedural Brushed Metal Shader
Lecture 26 Procedural Car Paint Shader
Lecture 27 Tile Shader
Lecture 28 Simple Bricks Shader
Lecture 29 Base Sand Shader
Lecture 30 Sand Sculpture Shader
Lecture 31 Desert Environment Displacement
Lecture 32 Desert Sand Shader
Section 4: Mud Shader Project
Lecture 33 Section Intro - Mud Shader Project
Lecture 34 Mud Shader - Base Displacement
Lecture 35 Mud Shader - Puddle Generator
Lecture 36 Mud Shader - Base Color and Normal Map
Lecture 37 Mud Shader - Final Displacement
Lecture 38 Mud Shader - Final Color
Lecture 39 Mud Shader - Final Puddles
Lecture 40 Mud Shader - Creating the Node Group
Lecture 41 Mud Shader - Water Controls
Lecture 42 Mud Shader - Final Controls
Section 5: Creating Generators
Lecture 43 Section Intro - Creating Generators
Lecture 44 UV Distortion Node
Lecture 45 Surface Distortion Node
Lecture 46 Roughness Node - Creating Noise
Lecture 47 Roughness Node - The Node Group
Lecture 48 Dirt Generator Node - Initial Setup
Lecture 49 Dirt Generator Node - Node Group
Lecture 50 Scratch Generator Node - Initial Setup
Lecture 51 Scratch Generator Node - Node Group
Lecture 52 Edge Detect Node Group
Lecture 53 Using The Edge Detect Node Group
Lecture 54 Easier Baking with TexTools
Lecture 55 Tile Anything Node
Section 6: Advanced Shaders
Lecture 56 Section Intro - Advanced Shaders
Lecture 57 Procedural Wood - Base
Lecture 58 Procedural Wood - Ring Variations
Lecture 59 Procedural Wood - Knots & Color
Lecture 60 Procedural Wood - Color Variation
Lecture 61 Procedural Wood - Grain
Lecture 62 Procedural Wood - Saw Marks
Lecture 63 Procedural Wood - Realism
Lecture 64 Procedural Wood - Node Group
Lecture 65 Procedural Brick - Set Up
Lecture 66 Procedural Brick - Corners & Profile
You want to create your own customisable procedural materials & textures for any Blender project,You want to create realistic shaders without relying on images.,You want to increase your knowledge of dozens of utility nodes for math, vector math, and colour & value manipulation.,You want to take your procedural texturing skills to the next level!
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