What you'll learnIntroduction to Unreal Engine
Understanding Asset Management
Mastering Project Elements
Advanced Asset Handling
Asset Enhancement and Manipulation
Understanding Materials and Effects
Camera Techniques and Realism
Character and Interaction
Optimization and Animation
Architectural Visualization and Blueprint Mastery
RequirementsA Laptop and Unreal Engine
DescriptionNote: The main difference in this course compared to others is that we have not confined ourselves to explaining simple techniques. Instead, we have conveyed the subject through challenging projects and specific tricks, which are the result of numerous experiences.Ready to dive into the boundless opportunities offered by Unreal Engine?Are you ready to turn your passion for architectural design into a profession?Ready to gain high-demand skills and stand out in the job market?Discover the boundless potential of Unreal Engine, a dynamic game development platform. This comprehensive masterclass is your transformative journey, guiding beginners on a path to expertise. Covering an array of topics and hands-on skills, you'll progress from foundational knowledge to advanced prowess. From grasping the fundamentals of Unreal Engine to mastering asset management, project elements, and beyond, this masterclass paves the way for a holistic understanding. Elevate your craft by delving into advanced asset manipulation, materials, effects, realism, character interaction, animation, and architectural visualization, culminating in mastery over blueprints.Headlines:Introduction to Unreal EngineUnderstanding Asset Management Mastering Project Elements Advanced Asset Handling Asset Enhancement and Manipulation Understanding Materials and Effects Camera Techniques and Realism Character and Interaction Optimization and Animation Architectural Visualization and Blueprint Mastery If you are currently a BIM modeler or planning to become one, it is essential not to limit yourself to any form. You should be able to manage any architectural design in the BIM process And in the end, you will be the hero of this training. Please watch this course and feel free to ask me any questions you have while watching it.
OverviewSection 1: Introduction
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Section 2: Unreal Installation
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Section 3: Project Browser
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Section 4: User Interface
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Section 5: Display Styles
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Section 6: Content Drawer
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Section 7: Migrate
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Section 8: Reference Viewer
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Section 9: Content Browser
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Section 10: Level Techniques
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Section 11: Assets
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Section 12: Pivot Setting
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Section 13: Set up 3D Max File
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Section 14: Importing 3D Max File
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Section 15: Datasmith Plugin
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Section 16: Updating the Revised Model
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Section 17: Group Features
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Section 18: Landscape Features
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Section 19: Foliage Features
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Section 20: Material
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Section 21: Decal Material
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Section 22: Light
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Section 23: Post Process Volume
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Section 24: Lumen
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Section 25: Camera
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Section 26: Nanite
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Section 27: LOD in Unreal
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Section 28: Third Person
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Section 29: Collision
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Section 30: Project 1
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Section 31: Optimizing Project File
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Section 32: Animating (Sequence)
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Section 33: Blueprints Basics
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