Zero setupDrag and drop your V-Ray scene into Chaos Vantage and start exploring. Unlike other real-time solutions, there's no geometry to optimize, UVs to unwrap, or lighting to bake.
Go big!Chaos Vantage is built to handle huge scenes and billions of polygons. It's the fastest way for you to see your most detailed V-Ray scenes in real-time.
Easy to navigateNavigating your scene is easy. Use controls similar to your 3D app, or move around just like playing a game. Walk up stairs and avoid walking through walls with automatic collision detection.
100% ray-traced qualityWith fully raytraced and real-time rendering, Chaos Vantage uses physically based cameras, lights, materials, and global illumination for the most realistic results.
Simple and fast animationPerfect for previsualization, you can create, edit, and render animation right from Chaos Vantage. Easily animate between cameras, apply transitions, arrange your sequence in the Animation Editor.
Live linkGet a live raytraced view of your scene with a live link from 3ds Max. Changes you make in your 3ds Max scene will instantly appear in Chaos Vantage.
System Requirements- OS: Microsoft® Windows® 10 RS5 (version 1809), update from October 2018, build 17763 or later
- GPU Acceleration: DXR compatible GPU: NVIDIA RTX® series GPU with NVIDIA® driver 436.02 or newer in WDDM mode; recommended version 466.11
- System memory should exceed GPU memory (minimum 8 GB RAM)
Notes1 – Driver 460.89 produces incorrect results in materials and textures with Ampere (30XX) cards.
2 – GPU must be set to WDDM mode and not in TCC otherwise Chaos Vantage will not detect it.
3 – NVIDIA AI denoiser requires driver version 466.11 and newer.
Screen :What's New
- Fixed live link animation started with Vantage UI rendering the same frame over and over
- Fixed live link animation synchronization in 3ds Max
- Fixed deleting an instance of an appended scene resulting in incorrectly saved .vantage file
- Fixed excessive shared GPU memory usage with certain large .OBJ scenes
- Fixed HDR rotation not importing with vrscene generated from Revit
- Fixed default up direction (now Y) for OBJ and 3DS files
- Fixed camera view getting reset to the original camera after placing an asset
- Fixed issue when pressing ESC while dragging a tool
- Fixed UI issues when switching between Still and Sequence in the render dialog
- Improved rendering: Results now better match the VRayUVWRandomizer in V-Ray for Cinema4D
- Improved UI: Added progress indication when reading third party file formats
- Improved UX: Place tool now locks object orientation while Shift is pressed
- Improved UX: Load sample HDR file when opening non-vrscene files
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