What you'll learnModeling and Animation
Be able to create eye-catching 3D island designs and animation.
standard renderer lighting techniques
mastering hair generator for modeling
RequirementsBasic knowledge of Cinema 4D
DescriptionJoin esteemed 3D Artist Paul Olusola in this instructive session, where he will guide you through the meticulous process of creating a compelling 3D island illustration using Cinema 4D. Whether you possess prior familiarity with the software or are taking your first steps, this course is designed to provide structured and comprehensive instruction.No previous knowledge of Cinema 4D is required; Paul will systematically lead you through each phase of the process, ensuring accessibility for all participants. From establishing a reference sketch blockout to proficiently employing Cinema 4D's advanced modelling tools for intricate detailing, you will attain a solid foundation in this dynamic software.Explore the nuances of illumination as you learn to strategically employ Cinema 4D lights to imbue depth and realism into your scene. Gain proficiency in the rendering process, encompassing both physical and standard renderers, to present your creation in its full visual splendor.Furthermore, Paul will offer insights into the animation process, broadening the scope of creative possibilities for your 3D illustrations.This course is a conduit for technical mastery and artistic refinement. Seize the opportunity to learn from a distinguished expert in the field. Enroll now and elevate your 3D artistry to a new level of proficiency and finesse.
Who this course is forJoin 3D Artist Paul Olusola in this session where he will show you how to create a fun 3D island illustration using Cinema 4D, whether you already know how or want to learn. You will have a solid understanding of his process as well as suggestions for enhancing your 3D illustration. This session does not require any prior knowledge of Cinema 4D! You will learn the following tips during the training: - How to make a reference/sketch blockout - Making use of cinema 4d modeling tools to add details - Using Cinema 4D lights to illuminate your scene - Rendering using both physical and standard renderers - A brief explanation of the animation process
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