What you'll learnGenerate your own 3D projects and produce high-quality renders from the ground up.
Gain a comprehensive understanding of the user interface (UI), including complete mastery of various workspaces.
Explore and utilize the full spectrum of tools available in 3Ds Max, ranging from the Array tool to the Panorama Exporter.
Craft your own 3D models tailored for games and visualization, and learn how to monetize your creations by selling them.
Master intricate 3D modeling with splines, modifiers, and blueprints for precise and complex designs.
Learn the art of crafting and implementing high-quality materials and maps to achieve photorealistic renderings in your 3D creations.
Master the skill of creating proper photometric lights to effectively illuminate your scenes, enhancing the visual impact of your 3D projects.
Learn to create a diverse range of animations, progressing from fundamental techniques to advanced levels, and unlock the full potential of your 3D projects.
Discover the art of designing and animating your own 3D character, bringing your creations to life through comprehensive and engaging animation techniques.
Effectively utilize assets from a wide array of available resources to enhance and diversify your 3D projects.
Completely master Vray 6, exploring every aspect from Vray FUR creation to the intricacies of rendering, unlocking the full potential of this powerful engine.
Learn to produce high-quality Tyflow simulations, mastering the intricacies of this dynamic particle simulation tool to enhance the realism your Scences
Dive into the world of Phoenix FD to create realistic fire and smoke simulations, mastering the art of dynamic and visually stunning effects for your 3D scenes.
Master the art of Phoenix FD for liquid simulations, unlocking the ability to create realistic and captivating liquid effects in your 3D projects.
Leverage the power of After Effects for post-processing, adding the finishing touches to your 3D projects and enhancing them with dynamic motion graphics.
Acquire the skills and knowledge needed to embark on a successful freelance career as a 3D artist, empowering yourself to take on diverse projects.
RequirementsNone
DescriptionWelcome to the most comprehensive 3Ds Max MasterClass available on Udemy! In this all-encompassing course, we leave no stone unturned, guiding you through every facet of 3Ds Max, making it the only 3D course you'll ever need.What You'll Learn:1. Mastering 3Ds Max: Dive deep into the world of 3Ds Max as we explore every tool, technique, and feature, ensuring you have a solid foundation in this powerful 3D modeling and animation software.2. Character Animation: Unlock the secrets of character animation, bringing your creations to life with realistic movements and expressions. Whether you're a beginner or an experienced 3D artist, you'll gain invaluable insights into character rigging, posing, and animation.3. Vray 6 Mastery: Elevate your rendering skills with Vray 6. Learn the ins and outs of this industry-standard rendering engine, mastering the art of creating stunning visuals with realistic lighting, materials, and textures.4. Tyflow Dynamics: Explore the dynamic world of Tyflow, unleashing its potential for advanced particle simulations and effects. From intricate animations to complex simulations, discover how Tyflow can take your projects to the next level.5. Phoenix FD Fire and Liquid Simulation: Ignite your creativity with Phoenix FD as we delve into fire and liquid simulations. Understand the intricacies of creating realistic fluid dynamics, fiery explosions, and captivating visual effects.6. After Effects Basics: Complement your 3D creations with After Effects. Learn the fundamentals of this powerful post-production software, enhancing your projects with seamless integration, motion graphics, and visual effects.Why Choose This Course:This isn't just a course; it's an immersive journey into the world of 3D creation. With a dedicated focus on 3Ds Max and a holistic approach covering character animation, Vray, Tyflow, Phoenix FD, and After Effects, this MasterClass sets itself apart as the most comprehensive guide available.Whether you're a novice looking to start your 3D journey or an experienced artist aiming to refine your skills, join us and unlock the full potential of 3Ds Max and its powerful extensions.Enroll now and become a 3D virtuoso with the 3Ds Max MasterClass! Your creative evolution starts here.
OverviewSection 1: Introduction
Lecture 1 Download and Install 3Ds Max
Lecture 2 Unleashing the Power of Creativity: The Journey of a 3D Artist in 3ds Max
Section 2: 3Ds Max- A Kick Start
Lecture 3 1. Making A Render To Understand the Workflow
Lecture 4 2. The Building Block of 3D World
Section 3: 3Ds Max - Learning UI and Different Windows
Lecture 5 1. Understanding UI and Viewports
Lecture 6 2. Learning Scene Explorer
Lecture 7 3. Learning Layer Explorer
Lecture 8 4. Learning Light Explorer
Section 4: 3Ds Max - Playing with Basic Tools
Lecture 9 1. Learning The SELECT, MOVE, ROTATE, SCALE TOOL
Lecture 10 2. Learning CLONE and It's Types with Conversion
Lecture 11 3. Mastering All Types of Snap Tool
Lecture 12 4. Viewport Shading Types
Lecture 13 5. SIMPLE RECAP
Section 5: 3Ds Max - Jump Into 3D Modelling
Lecture 14 1. Mastering The Creation of Objects
Lecture 15 2. Difference Between Two Spheres
Lecture 16 3. 3D Modelling with Splines
Lecture 17 4. Working with Different Modifiers
Lecture 18 5. Creating A Complex Sphere Model
Lecture 19 6. Creating a 3D Model with a Box
Section 6: 3Ds Max- Diving Into 3D Modelling
Lecture 20 1. Complex 3D Modelling of Helicopter
Lecture 21 2. Recap of All 3D Modelling Techniques
Lecture 22 3. Using Soft Selection to Create 3D Models
Section 7: Applying Everything That We Have Learned
Lecture 23 1. All in One 3D Modelling
Lecture 24 2. Creating a Table
Lecture 25 3. Creating a BackDrop
Section 8: 3Ds Max - Moving towards Perfection
Lecture 26 1. Mastering The Units
Section 9: 3Ds Max - Rendering and Lightning
Lecture 27 1. Creating a Render
Lecture 28 2. Working With Lights Part 1
Lecture 29 3. Working With Lights Part 2
Lecture 30 4. Significance of BackDrop
Lecture 31 5. Using Active Shade for Lightning
Lecture 32 6. Creating The Depth of Field with Camera
Lecture 33 7. Exposure Controls
Section 10: 3Ds Max - Materials and Maps
Lecture 34 1. Introduction to Materials
Lecture 35 2. Working With Materials
Lecture 36 3. Application of Materials
Lecture 37 4. Power of Bump Map
Lecture 38 5. Useage of Mapping Modifier
Section 11: 3Ds Max - More Tools and Techniques
Lecture 39 1. How to Create a New Scene
Lecture 40 2. Introduction to Render Settings
Lecture 41 3. Different Types of Selections
Lecture 42 4. Using Array Tool
Lecture 43 5. Pivot and Movement
Lecture 44 6. Using Align Tool
Lecture 45 7. Refrence Coordinate System
Lecture 46 8. Using Space Wraps
Lecture 47 9. Managing Workspaces
Lecture 48 10. Boolean Operations
Lecture 49 11. Using Selection Sets
Lecture 50 12. Creating Saves for Different Versions
Section 12: 3Ds Max - More 3D Modelling
Lecture 51 1. Modifying the Helicopter
Lecture 52 2. Setting Up BluePrints
Lecture 53 3. 3D Modelling with Blueprints
Lecture 54 4. 3D Lamp Modelling
Lecture 55 5. Chess Pieces Modelling
Section 13: 3Ds Max - Intermediate Level Tools
Lecture 56 1. Using The Vertex Paint
Lecture 57 2. Unwrap UVW Introduction
Lecture 58 3. Exporting UVW Map and Uses of UVW Map
Lecture 59 4. Creating the Cloth Simulations
Section 14: 3Ds Max - Basic Animations
Lecture 60 1. Introduction to Animations
Lecture 61 2. Understanding Animations
Lecture 62 3. Animating Our Lamp
Lecture 63 4. Animating the Lights
Lecture 64 5. Creating Animations for Cameras
Section 15: 3Ds Max - Intermediate Animations
Lecture 65 1. Creating a 3D Model of Aeroplane
Lecture 66 2. Creating a Follow Path Animation
Lecture 67 3. Rendering Animation and Editing in After Effects
Lecture 68 4. Rendering Animation as Video
Lecture 69 5. Working With Animation Curves
Lecture 70 6. Creating a Look At Animation
Lecture 71 7. Fast Way to Create Random Animation
Lecture 72 8. Animating The Trees
Section 16: 3Ds Max - Character Animations
Lecture 73 1. Modelling a Character for Animation
Lecture 74 2. Biped Introduction
Lecture 75 3. Creating Character Animation
Lecture 76 4. Creating Running Animation
Lecture 77 5. Animating Character By Hand
Lecture 78 6. Solution To Our Animation
Lecture 79 7. Using Objects with Character Animation
Lecture 80 8. The Way I do Character Animation
Section 17: 3Ds Max- More Tools
Lecture 81 1. Using Object Paint
Lecture 82 2. Modelling Objects with Push and Pull
Lecture 83 3. Working with Groups
Lecture 84 4. Creating Animations with Bones
Lecture 85 5. Using Branch Tool
Lecture 86 6. Creating Population in Scenes
Lecture 87 7. Creating FIRE with Gizmo in 3Ds Max
Lecture 88 8. Panorama Exporter
Section 18: 3Ds Max and Vray 6 - Basics
Lecture 89 1. Downloading The Vray Render
Lecture 90 2. Switching to Vray Render
Lecture 91 3. Introduction To Vray Lights
Lecture 92 4. Understanding Vray Materials
Lecture 93 5. Creating Self Illumination Material
Lecture 94 6. The Shortcut to Creation of Materials
Lecture 95 7. Using Materials from Internet
Section 19: 3DsMax and Vray 6- Intermediate
Lecture 96 1. Mastering The Vray Lights
Lecture 97 2. Creating The Environment
Lecture 98 3. Creating A Sun and Sea
Lecture 99 4. Understanding 3Ds Max Fur
Lecture 100 5. Using Vray Fur
Lecture 101 6. Understanding Vray Decals
Lecture 102 7. HDRI in Vray
Lecture 103 8. Creating Vray Fog Light
Section 20: 3DsMax and Vray 6 - Advanced
Lecture 104 1. Useage of 3D Models
Lecture 105 2. V-ray Render Settings
Lecture 106 3. Creating Render Elements
Lecture 107 4. Using After Effects for Render Elements
Lecture 108 5. Chaos Scatter Introduction
Lecture 109 6. Using Chaos Scatter Presets
Lecture 110 8. Using V-ray Denoiser
Lecture 111 9. Exporting Render Elements of Animation
Lecture 112 10. Creating Infinite Plane and Wall
Lecture 113 11. Understanding Lock Selection
Section 21: 3Ds Max and Tyflow - Basics
Lecture 114 1. Download and Install Tyflow
Lecture 115 2. Introduction To Tyflow
Lecture 116 3. Understanding Physics in Tyflow
Lecture 117 4. Colliding with Objects
Lecture 118 5. Creating Voxel Simulation
Lecture 119 6. Understanding Surface Test
Lecture 120 6. Working with Particle Physics System
Section 22: 3Ds Max and Tyflow - Intermediate
Lecture 121 1. Understanding Destruction
Lecture 122 2. Creating Destruction With Cars
Lecture 123 3. Creating Cloth Simulations
Lecture 124 4. Creating Object Cloth Reveal
Lecture 125 5. Creating Tysplines
Lecture 126 6. Binding Splines to Objects
Lecture 127 7. Working with Typreview
Lecture 128 8. Creating Inflation of Cloth
Lecture 129 9. Tyflow Modifiers
Section 23: 3Ds Max and Tyflow - Advanced
Lecture 130 1. Creating Cloth Tearing Animation
Lecture 131 2. Working With Find Target Operator
Lecture 132 3. Power of Retimer
Lecture 133 6. Creating Liquid Simulation with Tyflow
Lecture 134 7. Creating a Chain Animation
Lecture 135 8. Creating Disintegration Effects
Lecture 136 8. Tyflow with Different Physics Object
Lecture 137 9. Creating Rope Animation
Lecture 138 10. Spline Animation
Lecture 139 11. Introduction to Terrain Presets
Lecture 140 12. Using Edge Fracture
Lecture 141 13. Craating Abstract with Tyflow
Section 24: 3Ds Max and Phoenix FD Liquid Simulations
Lecture 142 1. Understanding Phoenix FD Liquid
Lecture 143 2. Finding the Files
Lecture 144 3. Creating Slow Motion of Liquid
Lecture 145 4. Merging Colors of Liquids
Lecture 146 5. Working with Viscosity
Lecture 147 6. Creating Boat Simulation
Lecture 148 7. Liquid Drop Simulation
Lecture 149 8. Working with Phoenix FD Helpers
Lecture 150 9. Presets For Liquid Simulation
Lecture 151 10. Working with Sticky Liquid
Lecture 152 11. Initial Liquid Fill
Lecture 153 12. Introduction to Pheonix FD Splash and Foam
Section 25: Combining Phoenix FD and Tyflow
Lecture 154 1. CrossOver oF Tyflow and Phoenix FD
Section 26: 3Ds Max and Phoenix FD Fire Simulations
Lecture 155 1. Pheonix FD Fire Introduction
Lecture 156 2. Creating Smoke in Pheonix FD
Lecture 157 3. Using Gravity
Lecture 158 4. Working with Adaptive Grid
Lecture 159 5. Creating a Fire
Lecture 160 6. Working with Smoke and Helpers
Lecture 161 7. Using Path Follow
Lecture 162 8. Character Fire Simulation
Lecture 163 9. Creating an Explosion
Lecture 164 10. Smoke as Mesh
Lecture 165 11. Combination of Liquid and Smoke Simulation
Lecture 166 11. Phoenix FD with Animated Objects
Lecture 167 12. Creating Gasoline Explosion
Section 27: Learn After Effects
Lecture 168 1. After Effects Introduction
Lecture 169 2. Working With After Effects
Lecture 170 3. Websites You Should Know For After Effects
Section 28: Making Money As 3D Artist
Lecture 171 How to Make Money As 3D Artist
Section 29: PROJECTMANIA: Practical Application Of What we have Learned
Lecture 172 Project 1 - Fire in Eyes of Skull
Lecture 173 Project 2 - Skull on Fire
Lecture 174 Project 3 - HDRI Setup and Render
Lecture 175 Project 4 - Product Visualization
Lecture 176 Project 5 - Working with Assets and Cameras
Lecture 177 Project 6 - Tyflow and Car Reveal Animation
Lecture 178 Project 7 - Chocolate Simulation and Render
Lecture 179 Project 8 - Car Drift Smoke Simulation
Lecture 180 Project 9 - Fruits Splash Simulation
Lecture 181 Project 10 - Tyflow and Product Visualization
Lecture 182 Project 11 - Tyflow and Shoe Reveal
Lecture 183 Project 12 - Tyflow and Particles Reveal
Lecture 184 Project 13 - Car Visualization in Fog
Aspiring 3D Artists,Graphic Designers Seeking 3D Skills,Digital Artists and Animators,VFX Enthusiasts,Professionals Upgrading Their Skills,Anyone Interested in 3D Visualization,Current 3Ds Max Users Looking to Expand Knowledge
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