Dive right into designGet inspired by prepared pattern blocks and sketch directly on your avatar to generate pattern pieces automatically.
Real materials, simulatedOur true-to-life 3D garments make it easy to fine-tune the fit of your designs — even for drape-sensitive fabrics, like lightweight wovens and jerseys.
Explore endlesslyWith 100% accurate digital samples, you can explore every idea and inspiration freely in the most sustainable way - at no cost.
Showcase and merchandiseEvolve your E-commerce by using our natural simulation environment to display and merchandise your 3D garment collections as soon as you create them.
7.1 New FeaturesSeamless Texture GeneratorSeamlessly generate texture maps with scanned or captured images, and check the results in real-time within the 3D window.
Auto 3D ArrangementAutomatically arrange patterns around the Avatar in the 3D window.
Realistic Zipper TeethCreates zipper teeth as an OBJ to express realistic zipper.
Roll UpEasily roll up to express various styles.
Auto Convert to MotionConverts various motion files from external platform into motions for CLO Avatars. Converted motions are compatible with all CLO Avatars.
Avatar Size Editor ImprovementEasily adjust the Avatar size by entering weight.
Trim I Add StyleEasily manage Trim by style in Object Browser.
Grading I Review EditorEasily review Grading without switching Modes.
Other FeaturesParametric Pattern Improvements- Parametric patterns will be automatically arranged and sewn.
- Edit Style Line by entering exact dimensions.
Style Line I Edit by dimensionsEdit Style Line by entering exact dimensions.
3D Seamline ExpressionExpress 3D Seamline using Normal map.
Sewing Tension I Add PresetSewing Tension preset (Stretch, Ease) will be added.
Fabric I Group SettingEasily manage fabrics with Group Setting by fabric types.
Zipper I Set various Material Type to Slider and PullerSet various Material Type to Sliders and Pullers.
Topstitch I Add Custom OBJAdd custom OBJ as Topstitch for various expression.
Avatar I New Accessory Types and Hand PosesNew accessory types (glasses and earring) and hand poses for Avatar will be added.
Render I Light PresetsVarious light presets are now provided.
Minimum System Requirements- OS: Windows 10 64-bit (1903 or later)
- Processor: AMD® Ryzen 5 1500X or Intel® Core-i5 6400
- RAM: 8GB
- Graphics Card: NVIDIA® GeForce GTX 960 or NVIDIA® Quadro P2200
- Storage: HDD 10GB or more
- Screen: 1920x1080@60Hz
Recommended System Requirements- OS: Windows 10 64-bit (21H1 or later), Windows 11 64-bit
- Processor: AMD® Ryzen 4th Gen 7/9 5000 series or Intel® Core-7/9 11th Gen or later
- RAM: 32GB or more
- Graphics Card: NVIDIA® RTX 3000 series or NVIDIA® Quadro RTX , RTX A series 3) 4)
- Storage: SSD 20GB or more
- Screen: 2560x1440@60Hz, 4K supported
Screen :What's New
New
- Assign to Colorway Options
- Select and apply various combinations to colorways when applying each item to a pattern.
Fixed
- Fixed a crash when selecting or deleting graphics on some garments
- Fixed an issue where avatars disappear when exporting files to FBX
- Fixed an issue where animation data is deleted when exporting files to Alembic
- Fixed an issue where thumbnails for files exported to Tech Pack did not contain graphics
- Fixed an issue where some grading sizes disappear when loading DXF files extracted from Lectra
- Fixed an issue where avatar is distorted when playing animations after loading some files
- Fixed an issue where copying and pasting grading causes the grading to unfold in the wrong direction
- Fixed an issue where the avatar tape measure was exposed when disabled
- Fixed an issue where graphics deleted from the object window remain in 2D
- Fixed an issue where puckering thumbnails in the object window is not displayed when puckering is changed
- Fixed an issue where user-registered translation values is doubled when adding OBJ as avatar type
- Fixed an issue where the user-set resolution value is not saved when saving a snapshot
- Fixed an issue where the tape of the zipper created for some symmetrical patterns is reversed
- Fixed an issue where the list of grouped fabrics would change when adding a colorway.
- Fixed an issue where materials cloned from symmetrical patterns are created in the wrong location
- Fixed an issue where the welcome window reappear when restarting the program
- Fixed an issue where the UV position of a file exported to gLTF is changed
- Fixed an issue where puckering is not visible when loading garments containing colorways
- Fixed a crash when loading zmod. files in New Modular with zippers
- Fixed an issue where grainline does not appear symmetrically when copying patterns
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