Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
Features - Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines. - Support for both native particles and Thinking Particles. - The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work. - Arnold Shading Network Editor, a node-based material editor. - A comprehensive list of shaders and utilities, including vertex maps and per-face materials. - Volume rendering with OpenVDB. - Deferred, render time generation of geometry with the Arnold procedural node. - Native linear workflow. - Team Render, including single-frame distributed rendering. - Support for third party plugins like X-Particles and Turbulence FD.
System Requirements Cinema 4D -R21.026 and above -R23.008 and above -S24.111 and above -R25.010 and above -S26.013 and above