Gamemaker 2D Rpg: Craft Your Adventure From Code To Combat Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English
| Size: 1.94 GB
| Duration: 5h 12m
Master GameMaker: From coding fundamentals and sprite art to AI, combat, UI design and more in your own RPG
What you'll learn Master the fundamentals of GameMaker Studios 2's coding language (GML) for dynamic game development.
Gain a solid understanding of GameMaker's Sprite Editor to bring your characters and worlds to life.
Learn the process of importing sprite sheets effectively to enhance the visual appeal of your game.
Develop skills in creating fluid player movement that enriches the gaming experience.
Discover techniques for basic object animation and sprite importing to animate your game world.
Implement simple enemy A.I. and combat mechanics, making your game challenging and engaging.
Design intuitive user interfaces (UI) and pausing systems that ensure a seamless player interaction.
Translate your game ideas into playable realities, from concept to completion, with practical, step-by-step guidance.
Requirements While this course is a beginner friendly, a basic understanding of coding would be helpful. But mainly you just need a passion to learn!
Description Ever dreamt of creating your own RPG and mastering GameMaker?Welcome to our GameMaker Top-down 2D RPG course, where you'll unlock the full potential of GameMaker Studios 2.Dive deep into the world of GML (GameMaker Language), master the Sprite Editor, and become a sprite sheet importing wizard. But it's not just about coding—it's about bringing your visions to life.You'll learn to create fluid player movement, animate objects, and import sprites with ease. Tackle enemy AI and combat, turning complex challenges into captivating quests. Plus, we'll guide you through designing intuitive UI and pausing systems to ensure your game is as enjoyable to navigate as it is to play.This course is perfectly tailored for beginners. If you've sketched out game ideas in your notebooks, wondering how to breathe life into them, this is your moment. All you need is a basic understanding of coding and a boundless passion for game development.Advanced developers looking to publish on Steam or consoles will find invaluable insights too. Your instructor, Reece, has walked this path, launching a successful commercial 2D pixel game. Learn from someone who's already turned their dream into reality!Embark on this journey not just to learn, but to create. Turn your fantastic ideas into playable realities. It'll be challenging, enlightening, and, above all, a bunch of fun. Let's build something extraordinary together.Why us? Because we make the daunting doable. From crafting user-friendly UI and pausing systems to creating worlds players will never want to leave, we're your cheat code to game development.You'll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.And you'll get access to our active Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.Ready to start your epic RPG coding adventure? Join us now and begin building your dream game in GameMaker today!
Overview Section 1: Introduction & Setup
Lecture 1 Welcome to the Course
Lecture 2 Download Gamemaker
Lecture 3 Exploring the Editor
Lecture 4 Your First Line Of Code
Lecture 5 Setting Up Our Player
Section 2: Gamemaker Fundamentals
Lecture 6 Section Intro - Gamemaker Fundamentals
Lecture 7 Making Your First Sprite
Lecture 8 What Are Objects?
Lecture 9 Your First Line Of Code
Lecture 10 Setting Up Our Player
Lecture 11 Creating Your First Room
Lecture 12 Import Sprites & Assets
Section 3: Player Movement
Lecture 13 Section Intro - Player Movement
Lecture 14 Moving Our Player
Lecture 15 Animating Objects
Lecture 16 Creating Collisions
Lecture 17 Implementing Sprinting
Lecture 18 Adding Dodge Rolling
Lecture 19 Stamina & Exhaustion
Section 4: Combat & Enemies
Lecture 20 Section Intro - Combat & Enemies
Lecture 21 Creating Attacks
Lecture 22 Attacking Animation
Lecture 23 Designing A Health System
Lecture 24 Damage & Death
Lecture 25 Enemy Creation: Bats
Lecture 26 Enemy Creation: Slimes
Lecture 27 Enemy Collisions
Lecture 28 Enemy Customization
Lecture 29 Attacking Enemies
Section 5: Interactions
Lecture 30 Section Intro - Interactions
Lecture 31 Creating Depth
Lecture 32 Items & Inventories
Lecture 33 Treasure Chests & Loot
Lecture 34 Using Items & Doors
Section 6: Stages
Lecture 35 Section Intro - Stages
Lecture 36 Rooms & Transitions
Lecture 37 Stat Persistence
Lecture 38 Setting Up Tilesets
Lecture 39 Decorating Your Levels
Section 7: UI & Menus
Lecture 40 Section Intro - UI & Menus
Lecture 41 Adding Custom Fonts
Lecture 42 Dialogue & Signs
Lecture 43 Creating a Pause Screen
Lecture 44 Exporting Your Games!
If you're new to game development, or simply new to GameMaker, then this course is a great place to start!,If you're an advanced developer looking to publish on Steam or consoles, you'll find invaluable insights
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