Learn How to Get started in Blender even if you have never opened Blender before.
What you'll learn Eliminate the frustration that often comes with trying to learn 3D
Have a Basic working understanding of Blender
Be comfortable with modeling in Blender
Have a better understanding of 3D in General
Have the confidence to finally start modeling and sculpting in Blendering
Requirements Patience, an open mind and the willingness to laugh (at me mostly)
Understand that we all make mistakes and it's 100% normal
Description So you want to learn Blender, but 3d can be hard..No, 3d IS complex!But this course makes it simple.You will learn the basics in a casual and fun environment.Thank you for checking out my course. I am so glad you chose to watch this video.Way back in 2009, I first heard about this fantastic new 3D app called BLENDER. You could create 3D models, and it was FREE!At the time, there was primarily expensive software, and that wasn't in my budget.Blender is easy to learn, and everyone is learning 3D. It's the future! So I downloaded it and opened it up and right away got to work making 3D models and.Okay, I didn't do any of that!I saw the interfaced and said, "WHAAAAATT is this? What am I looking at? What do I do?"I closed it and never opened it until a year later. That year turned into a yearly ritual of me saying, "This year, I will finally learn 3D".It seemed impossible, and when something seems impossible, you're not motivated, and you don't want to do it. I said things like, "I just a 2d artist, and I can just draw whatever I need" or "3D is not my thing, it looks cool but" or my favorite "I have no reason to learn 3D."But I secretly knew the power of 3D and how it could speed up my workflow, and I knew that other 2D artists used it all the TIME. But that feeling and was leading me to negative self-talk and all that. That's the reason it didn't "Seem worth it."But I did learn it. I knew the basics first, and it took me a few months, but I did. And now I want to help you learn Blender.In this course, you will:Learn modeling basics step by stepLearn some basic sculpting techniquesUnderstand Blender and its InterfaceHow to work in Object and Edit modeLearn a few essential addonsHave full access to me (Your instructor)Get the basics down so you can move on to other coursesAlso, when Blender Updates to version 3.0, I will be making the updates to the class.
Overview Section 1: Introduction
Lecture 1 This one tiny thing stops most people from starting Blender
Lecture 2 Welcome to the course!
Lecture 3 The Big Picture
Lecture 4 4.2 is here and its even easier with one big change
Section 2: The Basics of the Basics
Lecture 5 PLEASE, Do not fear 3D or be intimidated because.
Lecture 6 What is a Polygon?
Lecture 7 Important Settings
Lecture 8 User Interface (The UI) quick start
Lecture 9 My settings
Section 3: Working with Objects
Lecture 10 Selecting an Object
Lecture 11 How to navigate the viewport
Lecture 12 How to Move Objects
Lecture 13 How to Rotate objects
Lecture 14 How to Scale Objects
Lecture 15 What exactly is a Mesh?
Lecture 16 Let's learn how to add a Mesh to our viewport
Lecture 17 Your Assignment
Lecture 18 Here are the Files
Section 4: Working the Basics in Edit Mode
Lecture 19 The Tool Overview
Lecture 20 Two Important tools to get you started
Lecture 21 How to Rotate and Grab to build confidence
Lecture 22 Modeling with my Good friend SERG
Lecture 23 Let's explore the Mirror Modifier (Step by Step)
Lecture 24 The Bevel tool and why it's Important
Lecture 25 What is a Normal?
Lecture 26 What is Edgeflow ?
Lecture 27 What is Proportional Editing?
Section 5: Super Basic Modeling the non Scary way
Lecture 28 Here are the Worksheets Please watch this
Lecture 29 Let's learn how to add a reference Image
Lecture 30 Arranging your reference
Lecture 31 The first Object
Lecture 32 Checking our work
Lecture 33 And we are Finished
Lecture 34 Your Assignment
Section 6: The Basics of UV's
Lecture 35 UV Intro with the Ship
Lecture 36 Unwrapping a UV the easy way
Lecture 37 How to Mark a seam
Lecture 38 Checking out the UVs
Lecture 39 How to Add an Image texture
Lecture 40 Exporting FBX files
Section 7: Using modifiers and addons
Lecture 41 My favorite modifiers
Lecture 42 My other favorite modifiers
Lecture 43 A few Simple addons that come with blender
Section 8: Let's do some basic Sculpting (You can do this section with your mouse)
Lecture 44 Introduction to Sculpting
Lecture 45 Setting up your sculpting space
Lecture 46 Using my favorite sculpting Tool
Lecture 47 Creating a simple Base mesh Head
Lecture 48 Adding a Torso
Lecture 49 Adding ball joints
Lecture 50 Adding the Arms and Legs
Lecture 51 The hands and feet (Sort of)
Lecture 52 Here is the Base mesh
Section 9: Using the Sculpting Brushes (Please don't try this with a mouse)
Lecture 53 Intro to the Sculpting Brushes
Lecture 54 Watching your polygon count when sculpting
Lecture 55 How to build up form
Lecture 56 Using masks
Lecture 57 The inflate and draw sharp brushes
Lecture 58 Using some of the other brushes
Lecture 59 Your next steps
Section 10: Using the Asset Browser in 3.0
Lecture 60 Introduction
Lecture 61 Setting up the Asset browser
Lecture 62 Creating your own Files
Lecture 63 Importing OBJ files
Lecture 64 Importing FBX Files
Absolute beginners to the world of 3D,Everyone who wants to learn the basics of Blender,2D artists that want to add 3D to their work,Anyone who has tried blender before but felt like they failed (You didn't),Anyone who felt lost when trying to learn Blender in the past,Everyone who wants to learn enough to finally get started modeling,Anyone who has gotten confused by the technical jargon in 3D,Anyone who enjoys a step by step accessible approach to learning
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