Complete 2D Platformer In Unity C# For Beginners Published 12/2023 MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz Language: English | Size: 2.03 GB | Duration: 5h 1m
Learn C# with Unity and create your own 2D Platformer Game!
What you'll learn
Students will gain a solid understanding of Unity's interface and key features necessary for 2D game development.
Understand how to implement responsive player controls for a platformer game, including character movement, jumping, and other essential actions.
Explore Unity's 2D physics system, covering concepts like rigidbodies, colliders, and gravity to create realistic interactions between game elements.
Dive into level design principles, including creating platforms, obstacles, and challenges to provide an engaging and dynamic gameplay experience.
Learn to create and implement user interfaces for displaying essential information such as scores, lives, and other relevant game data.
Introduce basic enemy AI behaviors, including patrolling
Requirements
Mac or PC capable of running Unity 3D
A copy of Unity 2021 or newer
Description
Unlock the exciting world of game development with our comprehensive Udemy course, "2D Game Development in Unity: A Beginner's Guide." Designed for absolute beginners, this course is your gateway to creating captivating 2D platformer games from scratch.What You'll Learn:Unity Fundamentals: Familiarize yourself with the Unity interface and essential tools to kickstart your game development journey.Sprite Creation and Animation: Master the art of designing and animating 2D sprites, bringing your game characters and elements to life.Player Controls: Implement responsive and intuitive controls for character movement, jumping, and other essential actions.Physics and Colliders: Dive into Unity's 2D physics system to create realistic interactions between game objects, ensuring an immersive gaming experience.Level Design: Explore the principles of level design to craft engaging environments, platforms, obstacles, and challenges for your players.Camera and Follow Systems: Develop a camera system that smoothly follows the player, providing optimal visibility and enhancing gameplay.Enemy AI: Introduce basic enemy AI behaviors, adding challenges and dynamics to your game world.UI Design: Learn to create user interfaces for displaying scores, lives, and other crucial in-game information.Sound and Music Integration: Enhance the gaming experience by integrating sound effects and background music seamlessly into your project.Polishing and Optimization: Polish your game, optimize performance, and troubleshoot common issues to ensure a seamless player experience.Publishing and Distribution: Gain insights into the process of publishing your 2D platformer game on various platforms.Who Is This Course For?This course is perfect for absolute beginners, including:Aspiring game developers looking to start with 2D games.Unity enthusiasts with limited experience in game development.Students and hobbyists eager to explore game design.Individuals interested in creative storytelling through interactive games.Embark on your game development journey today! Enroll now and bring your game ideas to life with "2D Game Development in Unity: A Beginner's Guide."
Overview
Section 1: Player
Lecture 1 Adding Player
Lecture 2 Setting up Player
Lecture 3 Player Movement
Lecture 4 Jumping
Lecture 5 Jumping Fix
Lecture 6 Changing directions
Lecture 7 Creating Animations
Lecture 8 Animator
Lecture 9 Setting up Animations
Section 2: Enviroment
Lecture 10 Map Design
Lecture 11 Camera
Section 3: Health System
Lecture 12 Setting up Health
Lecture 13 Health Mechanics
Lecture 14 HealthBar
Lecture 15 Immortality
Lecture 16 Visual Effects
Section 4: Respawning
Lecture 17 Respawn
Lecture 18 Checkpoints
Section 5: Scoring System
Lecture 19 Scoring
Lecture 20 Score UI
Section 6: Enemies
Lecture 21 Adding Enemy
Lecture 22 Patrolling
Lecture 23 Adding More enemies
Section 7: Menus
Lecture 24 Menus
Lecture 25 Main Menu Buttons
Lecture 26 Pause Menu
Lecture 27 Pause Menu Buttons
Lecture 28 Fixing Bugs
Section 8: Audio
Lecture 29 Adding Sounds
Lecture 30 More Sounds
Lecture 31 Pitch
Lecture 32 BGM
Section 9: Levels
Lecture 33 Creating Levels
Lecture 34 Level Transition
Section 10: More Level Mechanics
Lecture 35 One way Platform
Lecture 36 Moving Platform
Lecture 37 Moving Platform part 2
Lecture 38 Falling platform
Lecture 39 Dashing
Lecture 40 Final Touches
Lecture 41 Final Project
This course is tailored for individuals who are new to game development and want to start with 2D games using Unity.,Ideal for those with a passion for Unity but limited experience, providing a beginner-friendly introduction to game development.,Geared towards individuals who aspire to design their own games and are looking for a foundational course in 2D game development.,Suited for those who may have basic programming knowledge or are entirely new to coding, as the course covers game development concepts in a beginner-friendly manner.