PREMIUM ACCOUNTS

Support downtopc by buying or renewing your premium account using below links:







Partners
warezload

crawli download suchmaschine

movieblogarea download
katzdownload

The Aesthetic of Play by Brian Upton

Author: AD-TEAM
Date added: 27.12.2022 :57:36
Views: 12
Comments: 0










Description material

The Aesthetic of Play by Brian Upton


epub | 1.65 MB | English | Isbn:9780262324212 | Author: Upton, Brian | Year: 2015


Description:
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not only pre-cultural but pre-human; zoologists have identified play behaviors in turtles and in chimpanzees. Games have existed since antiquity; 5,000-year-old board games have been recovered from Egyptian tombs. And yet we still lack a critical language for thinking about play. Game designers are better at answering small questions ("Why is this battle boring?") than big ones ("What does this game mean?"). In this book, the game designer Brian Upton analyzes the experience of play—how playful activities unfold from moment to moment and how the rules we adopt constrain that unfolding. Drawing on games that range from Monopoly to Dungeons & Dragons to Guitar Hero, Upton develops a framework for understanding play, introducing a set of critical tools that can help us analyze games and game designs and identify ways in which they succeed or fail.
Upton also examines the broader epistemological implications of such a framework, exploring the role of play in the construction of meaning and what the existence of play says about the relationship between our thoughts and external reality. He considers the making of meaning in play and in every aspect of human culture, and he draws on findings in pragmatic epistemology, neuroscience, and semiotics to describe how meaning emerges from playful engagement. Upton argues that play can also explain particular aspects of narrative; a play-based interpretive stance, he proposes, can help us understand the structure of books, of music, of theater, of art, and even of the process of critical engagement itself.

Category:Computer Games Programming, Video & Electronic Games, Game Programming
Tags: Aesthetic, Play, by
Join to our telegram Group
Information
Users of Guests are not allowed to comment this publication.
Choose Site Language
Keep downtopc Online Please

PREMIUM ACCOUNTS

Support downtopc by buying or renewing your premium account using below links: