Features :
Variable Edge Creasing
Blend Shapes for Animation and Modeling
Interactive Backgrounds and Lighting
Live Walkthroughs (VR/Controllers Supported)
Milo is something new: a real-time renderer built atop the industry-leading capabilities of Epic's Unreal Engine, which is used in AAA video games like Fortnite, ArchViz, film production, and more. Milo was selected by Epic for one of their prestigious Mega Grants as an investment in Milo's development. Milo takes advantage of the many features Unreal affords, such as PBR materials, VR support, and much more (real-time raytracing coming soon). Watch this space as Milo continues to actively grow.
What's New
official site does not provide any info about changes in this version
HOMEPAGE
https://nevercenter.com
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